My thesis research, under Dr. Francis Quek, addresses the sudden drop in creativity of children as they go through the third and fourth grades, a phenomenon called the ‘fourth-grade slump’. I am exploring the role of the technological medium in children’s creative process in the context of creative storytelling. An investigation of an embodied approach to creativity support systems for children has great implications to contribute to understanding and design of how to sustain their creativity throughout the ‘slump’.
A significant number of systems to support creativity have been proposed in prior literature in the form of creativity support systems (CSSs). However, most research is system-oriented and there is little understanding as to how these systems affect the creative process. We seek to understand the process by which (material) medium mediation takes place in creative activity among children, with the goal of contributing to the design of CSSs, as well as to their evaluation.
More details about my main research can be found under the ‘Grounded Creativity’ project on the VISLab website: vislab.cs.vt.edu
Apart from creativity, my research interests more broadly include embodied interaction, educational technology, game design and studies, technology ecologies, image science, and media arts.
My publications can be found at Sharon’s publications
Thesis topic : Supporting creativity in children through technology
Thesis advisor : Dr. Francis Quek, Professor at the CHCI@VT
Research interests: Creativity, embodied interaction, educational technology, game design, game studies, technology ecologies, image science, media arts